﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;

namespace CarlosMisfortune.view.assets
{
    class SoundAssets
    {
        #region Feilds
        #endregion

        #region Properties
        #endregion

        #region Methods
        public void LoadContent(ContentManager a_content)
        {

        }
        #endregion
    }
}
